Operating manual

Docs for colopix.

colopix is conquest-only. The interface shows the battle, but the contract decides settlement.

OPEN BATTLE
A dark chain evidence panel with red and blue signal lanes

Battle flow

Attack

Choose red or blue, deploy COLOPIX, and optionally attach a 32-byte memo.

Countdown

The first pending attack starts one fixed settlement window. The current public game window is configured by deployment.

Resolve

When READY, anyone can resolve. The resolver bot or the next attack can also commit the mature batch.

Win

The side that crosses target after resolve conquers the campaign.

Claim

Winners and losers claim themselves. The project does not manually distribute rewards.

Settlement math

Red and blue use the same rule set. The winner receives principal back plus prize share. The loser receives most COLOPIX back; the remaining losing-side penalty is burned.

Winning COLOPIX

100% principal returns to winning positions.

Winning prizes

80% of live prize assets pay winners pro rata. Today that can be ETH plus configured PRIZE.

Rollover prizes

20% stays in the contract and rolls into the next campaign.

Losing COLOPIX

90% principal returns to losing positions.

Burn

The remaining 10% of losing-side COLOPIX is burned.

Base contracts